Human

Physiology

Stuff goes here.

Psychology

Stuff goes here.

Society

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Relations

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History

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Racial Traits
  • Humanoid, Medium
  • Natural Weapons – Slam, 1d3 primary
  • Speed – 30ft
  • Concentration, Cultures, Devices, Intimidation, and Psychology are always class skills.
  • Prowess
    The human gains any non-epic feat as a bonus feat, as long as the prerequisites for the feat are met. Each day, she may re-select this feat; again, all prerequisites must be met. This feat cannot be used to qualify for another feat.
  • Aptitude
    Beginning at 3rd level, the human gains a number of bonus skill ranks equal to her level. These ranks function just like normal skill ranks, and may be reassigned each day when she re-selects her bonus feat.
  • Greater Prowess
    At 5th level, the human gains a second bonus feat, with the same conditions as the first. However, she may use one of her bonus feats to qualify for her other bonus feat. If, after changing one of her feats, she no longer meets the prerequisites for the other, she must change them both.

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Character
Creation
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Features
Revised
Rules
Changeling Fera Godforged Human Minotaur Raptoran Sharakim
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Setting

Human

Fading Embers Sasaisen