Godforged

Physiology

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Psychology

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Society

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Relations

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History

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Racial Traits
  • Construct (Living), Medium
  • Natural Weapons – Slam, 1d4 primary
  • Speed – 30ft
  • Appraisal, Artifice, Ciphers, Concentration, and Endurance are always class skills.
  • Living Construct Traits
    As a partially-organic, partially-inorganic creature, the godforged has some, but not all, traits typical to constructs. It does not need to eat, drink, or breathe. It cannot be asleep, sickened, nauseated, or diseased. It does not heal damage naturally; however, it can benefit from healing magic or effects, such as the Immediate Healing ability. It is affected by magic or effects that target either living creatures or constructs. The godforged has no other construct traits than the ones mentioned here.
  • Diehard
  • Modular Body I (Ex)
    Due to its artificial nature, the godforged can benefit from modular components. These components can be freely installed or removed. Unless otherwise mentioned, each component requires one minute to install or remove, and the godforged cannot have multiple copies of the same component installed. A starting godforged character possesses one component, and may have one installed at a time.
  • Modular Body II (Ex)
    At 3rd level, the godforged may have two components installed at a time.
  • Modular Body III (Ex)
    At 5th level, the godforged may have three components installed at a time. With the exception of the size upgrades, a component can now be installed or removed as a full round action.

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Changeling Fera Godforged Human Minotaur Raptoran Sharakim
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Godforged

Fading Embers Sasaisen